is the new Choose Your Own Adventure?
Makes Your Students the Star
of the Story!
Choose Your Own Adventure is back...
The classic adventure series that sold 150 million copies worldwide,
in 34 languages, is now fully revised and updated for a new generation
Develops the reading/writing connection
Motivates students to read and reread
Builds critical thinking skills
A. Choose Your Own Adventure is now a supplemental
educational program with supportive teaching materials aimed at improving
and thinking skills for students in grades 4–8.
Fully revised and updated with R. A. Montgomery, the original
series author, these dynamic books make each reader the main character
and "star", whose choices determine the outcome of the story. As students
become active, central characters in these adventure-filled plots, they
sharpen both their analytical and critical thinking skills. Even the most
reluctant readers will be captivated and become engaged in thinking, learning,
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use the program in your classroom?
A. On tests, as in life, students are expected
to read critically, analyze, and write about what
they read. Choose Your Own Adventure helps on-level and reluctant
readers think beyond literal comprehension to make connections, use information
to make decisions, understand consequences, and evaluate characters and
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should use the Choose Your Own Adventure program?
A. Choose Your Own Adventure
is suitable for any number of learning environments, and is ideal for:
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Grade 4–8 Classroom Teachers
Reading and Language Arts Teachers
Summer School and After-School Teachers
Any educator who needs to motivate students to read and write and help
students develop critical thinking skills.
and when should the program be used?
A. The new
Your Own Adventure provides strategies
for using the program in the classroom, in resource rooms, and with after-school
and summer school curricula.
It is particularly well suited for students in grades 4–8:
Use the Choose Your Own Adventure program:
who are looking for exciting and interactive reading material
who need to develop their critical and active thinking skills
who need to develop their writing skills
who need extra motivation to read
in writing centers
for Writer's Workshop
in the Four-Blocks framework
- in any writing block or time period where students focus on reading,
thinking, and writing
CHOOSE YOUR OWN ADVENTURE PROGRAM TOUR
Want to learn more about the new program?
What is the new Choose Your Own Adventure?
Why use the program in your classroom?
Who should use the program?
How and when should the program be used?
Want to take a look inside the
components of the program?
36 Student Books: include the series'
signature interactive format—a number of moments in the story where the
reader must read, evaluate, choose, and then go forward to the appropriate
page based on his or her choice.
Teacher Guides with CD-ROM: support
all the student titles in the series
Writer's Handbook: with writing tips
from the series author
ORDER THE PROGRAM!
Visit the Choose Your Own Adventure
online catalog pages for descriptions of individual books and current
pricing. (You will be leaving the program tour.)
Also available is The Abominable Snowman DVD, a new animated, interactive DVD that puts your
students in control of the adventure.